Technology Innovation and Learning Media in Industrial Revolution Era 4.0 (Blended Learning) in Physical Education

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Rahadian Adi
Syamsul Taufik Muhamad

Abstract

Innovation in educational field is carried out to solve educational problems and prepare all aspects of education to try to deal with the development of technological disruption. Educational innovations are carried out to solve educational problems and prepare all aspects of education to try to deal with the development of technological disruption. Educators and students in the digital age, can easily access information about physical literacy, as manifested in physical education. Blended learning as learning centered on the development of educational technology by combining face-to-face (face to face), offline and online as well as helping the process of accelerating education, one of which is by implementing flip classroom. The main purpose of physical education learning based on blended learning seeks to improve movement skills and physical activities for students. The research uses descriptive survey method, starting from identifying the needs, designing the system to be made and implementing a learning system based on blended learning. Data collected through questionnaires and structured interviews. The findings show an increase, first 90% of students become more focused, disciplined, innovative, creative, and interactive in physical education learning. Second, 85% of students are able to implement student center learning and 4C in physical education learning. Third, 87% of students learn to use ICT-based teaching materials (e-learning in the form of LMS) and digital learning resources (videos and e-books) in creating cognitive, psychomotor and character development.

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How to Cite
Adi, R. ., & Muhamad, S. T. . (2020). Technology Innovation and Learning Media in Industrial Revolution Era 4.0 (Blended Learning) in Physical Education. International Proceedings Conferences Series, 120-122. https://doi.org/10.22236/ie.v1i1.156
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